Skip to content

Textyre2DDecors.dll error when exporting anything. #74

Description

@NatsuuP

Seems to be right after it tries to work on the model, i used:

  • ch_ss005_044miz.unity3d
  • cb_ss005_044miz.unity3d

11:57:06 AM Worker started. 11:57:06 AM Loading body avatar... 11:57:06 AM Loading body object hierarchies... 11:57:06 AM Loading body mesh... 11:57:06 AM Loading head avatar... 11:57:06 AM Loading head object hierarchies... 11:57:06 AM Loading head mesh... 11:57:06 AM Loading head/body sway controllers... 11:57:06 AM Combining avatars and meshes... 11:57:06 AM Loading dance motion... 11:57:06 AM Main scenario object does not contain facial expressions. Trying with landscape and portrait. 11:57:06 AM Using formation info from landscape. 11:57:06 AM Main scenario object does not contain facial expressions. Trying with landscape and portrait. 11:57:06 AM Using facial expressions: landscape. 11:57:06 AM Loading camera motion... 11:57:06 AM Generating model... 11:57:06 AM Error occurred. 11:57:06 AM System.IO.FileNotFoundException: Could not load file or assembly 'Texture2DDecoder.dll' or one of its dependencies. The specified module could not be found. File name: 'Texture2DDecoder.dll' at AssetStudio.Texture2DConverter.DecodeASTC(Int32 blocksize) at AssetStudio.Texture2DConverter.DecodeTexture2D() in C:\projects\mltdtools\thirdparty\AssetStudio\AssetStudioUtility\Texture2DConverter.cs:line 147 at AssetStudio.Texture2DConverter.ConvertToBitmap(Boolean flip) in C:\projects\mltdtools\thirdparty\AssetStudio\AssetStudioUtility\Texture2DConverter.cs:line 35 at OpenMLTD.MillionDance.Core.PmxCreator.CreateBakedMaterialFromBaseTexture(String textureName, TexturedMaterial material) in C:\projects\mltdtools\src\MillionDance\Core\PmxCreator.Model.cs:line 863 at OpenMLTD.MillionDance.Core.PmxCreator.AddMaterials(PrettyMesh combinedMesh, ConversionDetails details, PmxModel model, BakedMaterial[]& bakedMaterials) in C:\projects\mltdtools\src\MillionDance\Core\PmxCreator.Model.cs:line 668 at OpenMLTD.MillionDance.Core.PmxCreator.CreateModel(CompositeAvatar combinedAvatar, CompositeMesh combinedMesh, Int32 bodyMeshVertexCount, SwayController bodySway, SwayController headSway, ConversionDetails details, BakedMaterial[]& materialList) in C:\projects\mltdtools\src\MillionDance\Core\PmxCreator.Model.cs:line 63 at OpenMLTD.MillionDance.MainWorker.DoWorkInternal(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 436 at OpenMLTD.MillionDance.MainWorker.DoWork(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 48

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions