From 5ffa10910f86e62456ebcd2388a13290bc03a5dc Mon Sep 17 00:00:00 2001 From: netcode-automation Date: Sun, 16 Aug 2026 10:26:47 +0000 Subject: [PATCH] chore: Updated aspects of Netcode package in anticipation of v2.13.2 release --- com.unity.netcode.gameobjects/CHANGELOG.md | 17 +++++++++++------ com.unity.netcode.gameobjects/package.json | 2 +- 2 files changed, 12 insertions(+), 7 deletions(-) diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index db85aa2f2a..931ae821f3 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -14,8 +14,6 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Changed - - ### Deprecated @@ -24,10 +22,6 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Fixed -- Issue with not being able to spawn initially disabled in-scene placed objects. (#4093) -- Issue with pre-instantiated network prefab instances being marked as in-scene placed. Now pre-instantiated network prefabs are dynamically spawned. (#4093) -- Issue where a user could spawn runtime created `NetworkObject` that has a GlobalObjectIdHash of zero. These are not valid instances and will no longer be allowed to spawn. (#4093) - ### Security @@ -35,6 +29,17 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Obsolete +## [2.13.2] - 2026-08-16 + + + +### Fixed + +- Issue with not being able to spawn initially disabled in-scene placed objects. (#4093) +- Issue with pre-instantiated network prefab instances being marked as in-scene placed. Now pre-instantiated network prefabs are dynamically spawned. (#4093) +- Issue where a user could spawn runtime created `NetworkObject` that has a GlobalObjectIdHash of zero. These are not valid instances and will no longer be allowed to spawn. (#4093) + + ## [2.13.1] - 2026-07-19 ### Added diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index 8c1951af95..5220ee5c17 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -2,7 +2,7 @@ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", - "version": "2.13.2", + "version": "2.13.3", "unity": "6000.0", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4",