feat(cdm): fill bar by stacks#688
Closed
uNBEx wants to merge 2 commits into
Closed
Conversation
Added an ability to fill the CDM bar by the number of buff/debuff stacks instead of by duration. Especially useful for frost mage's shatter/freezing stacks.
Contributor
Author
|
removed tostring as I think it might error with 12.1.0 API changes |
Contributor
Author
|
Unfortunately this is broken on PTR, I'll continue to work on it and will reopen once I get a working solution. |
uNBEx
marked this pull request as draft
July 18, 2026 00:18
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Added an ability to fill the CDM bar by the number of buff/debuff stacks instead of by duration. Especially useful for frost mage's shatter/freezing stacks.
This was highly requested in discord
This feature was vibecoded with some educated guidance, I have checked the code and the feature ingame by hand - everything seems to be working fine. Feel free to edit this to your liking.