feat: support RetroArch's new cheat format (#795) - #798
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libretro-database's FBNeo cheats put the count last and quoted, and describe a memory write instead of a code string, so parsing failed and the cheats menu showed "No cheat file loaded". Read the count from anywhere in the file, accept quoted values, and apply memory-write cheats each frame. Also fixes Cheats_load returning an undefined value.
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libretro-database's FBNeo cheats put the count last and quoted, and describe a memory write instead of a code string, so parsing failed and the cheats menu showed "No cheat file loaded".
Read the count from anywhere in the file, accept quoted values, and apply memory-write cheats each frame. Also fixes Cheats_load returning an undefined value.
Tested this against the game and cheat table used when submitting: #795
The cheats are correctly loaded in the new format an verified to work.
Backwards compatibility also tested with a random other game using the same old format.