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Wear playlist transfer — PR 4: coordinador de lote + notificación de progreso - #10

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PonceGL merged 15 commits into
feature/wear-transcode-estimatorfrom
feature/wear-batch-transfer-coordinator
Aug 9, 2026
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Wear playlist transfer — PR 4: coordinador de lote + notificación de progreso#10
PonceGL merged 15 commits into
feature/wear-transcode-estimatorfrom
feature/wear-batch-transfer-coordinator

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@PonceGL

@PonceGL PonceGL commented Aug 8, 2026

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Apilado sobre #9 (transcodificado + estimador). Cuarto PR del plan: el orquestador que envía una playlist entera al reloj, reutilizando el pipeline de una sola canción existente.

Contenido

  • PlaylistWatchTransferCoordinator (nuevo): sincroniza membresía/orden de la playlist primero (para que el reloj pueda mostrarla y empezar a reproducir antes de que lleguen todos los audios), luego transcodifica y transfiere las canciones pendientes una a una — nunca en paralelo, para no saturar el único canal Bluetooth. Reutiliza PhoneDirectWatchTransferCoordinator completo vía un hook nuevo.
  • WatchAudioOverride en PhoneDirectWatchTransferCoordinator: permite sustituir el origen del audio (y su mimeType/bitrate reportado) por un archivo ya transcodificado, sin tocar el manejo de excepciones existente de esa clase (fuera de alcance).
  • PhoneWatchBatchTransferState en PhoneWatchTransferStateStore: estado agregado del lote (contadores, canción activa, estado global), mismo patrón que el estado por canción ya existente.
  • Notificación con progreso de playlist: "N of M songs" en vez de bytes — un lote activo tiene prioridad visual sobre una transferencia suelta concurrente.
  • CapabilityClient/MessageClient inyectados vía Hilt: solo para este coordinador nuevo (el resto del paquete sigue resolviéndolos con Wearable.getXClient() internamente) — necesario para poder testear sin mockear un método estático de Java.

Dos correcciones sobre el diseño de referencia que audité en la fase de planificación

  • runCatching { X.await() }.getOrElse { emptyList() } sobre .await() se sustituyó por try/catch(CancellationException) { throw } catch(Exception) — el original se tragaba la cancelación (AND-CONC-04).
  • Una canción no encontrada en la biblioteca ahora cuenta como fallida (markBatchSongFailed) en vez de saltarse en silencio — si no, completedSongCount + failedSongCount nunca sumaba totalSongCount.
  • El scope ya no se crea a mano (CoroutineScope(SupervisorJob() + Dispatchers.IO) sin dueño) — se inyecta @AppScope.
  • El timeout de espera es una propiedad de instancia, no un var de companion mutado por los tests — evita fuga de estado entre tests.

Un hallazgo del entorno, no del código

Intenté inicialmente testear con mockkStatic(Wearable::class) (el patrón que usa el resto del paquete). El agente de auto-attach dinámico que MockK necesita para mockear métodos estáticos se cuelga indefinidamente en el sandboxing de este entorno (proceso confirmado a 0% CPU durante 5+ minutos). Por eso CapabilityClient/MessageClient pasaron a inyectarse por constructor en este coordinador: son clases abstractas no-final, así que MockK las subclasifica sin necesitar ese agente. Dejo esto documentado en el propio test por si se repite en otro punto del proyecto.

Verificado

  • :app:testDebugUnitTest, suite completa → 455 tests, solo los mismos 5 fallos preexistentes (confirmados contra un worktree limpio de dev-personal en el PR anterior). Los 29 tests nuevos de este PR (PlaylistWatchTransferCoordinatorTest 9/9, PhoneWatchTransferStateStoreTest 20/20) están en verde.
  • :app:assembleDebug → compila y empaqueta limpio.

Sin verificar (necesita dispositivo)

El streaming real por ChannelClient entre teléfono y reloj — necesita dos dispositivos físicos emparejados, que es exactamente lo que estamos posponiendo hasta la sesión de hardware dedicada.

Ejecutado en local (JBR de Android Studio como JDK 21).

PonceGL added 6 commits August 8, 2026 12:44
…transcoded file

Adds a WatchAudioOverride hook to startTransferToWatch/performTransfer:
when present, it substitutes the song's own file resolution and
eligibility check entirely, streaming the given file with its own
mimeType/bitrate reported in the transfer metadata instead of the
original song's. The override file was just written locally by
WatchAudioTranscoder, so it's unconditionally eligible regardless of
where the source song actually lives (local file, cloud proxy, ...).

No behavior change for existing callers — audioOverride defaults to
null.
The rest of the wear/ package resolves these via
Wearable.getXClient(application) internally, which is fine for
production but can't be faked in a JVM unit test — mocking
Wearable's static factory methods needs MockK's inline-mocking agent,
and its dynamic self-attach hangs indefinitely in this environment's
sandboxing (confirmed: the worker process sat at 0% CPU for 5+
minutes). CapabilityClient/MessageClient are non-final abstract
classes, so injecting them lets a test construct a coordinator with
mocked instances directly, with no agent involved.

Only used by PlaylistWatchTransferCoordinator so far; the rest of the
package is unchanged.
PhoneWatchBatchTransferState is the aggregate (song counts, current
song, overall status) driven by PlaylistWatchTransferCoordinator;
PhoneWatchTransferState (existing) keeps tracking the active song's
byte-level progress under its own requestId. Same StateFlow-per-map
shape and terminal-cleanup pattern as the existing per-song transfers,
just keyed by batchId instead of requestId.
Sends a whole playlist to the watch: syncs membership/order first (so
the watch can show and start playing it before every song has
arrived), then transcodes and transfers pending songs one at a time —
never in parallel, to avoid saturating the single Bluetooth channel.
Reuses the existing single-song pipeline end to end via
PhoneDirectWatchTransferCoordinator's WatchAudioOverride hook.

A song missing from the library or that never reaches a terminal
state within the timeout is counted as failed rather than silently
skipped, so completed+failed always accounts for every song in the
batch.

Deviates from the usual CoroutineScope(SupervisorJob() + Dispatchers.X)
pattern seen elsewhere in this package: takes the injected @AppScope
scope instead of constructing its own, so the scope has an owner
(GEN-CONC-01). The song-transfer-await timeout is a settable instance
property, not a companion var, so tests can shrink it on their own
instance without mutating shared state other tests could see.
An active or just-finished batch takes priority over any concurrent
lone single-song transfer (e.g. from the song info sheet) in the
notification — it's the longer-running, more significant operation,
and showing both at once would make a single notification unreadable.
Content text reads "N of M songs" rather than a byte count, matching
the confirmation-sheet-to-notification UX: the user cares about song
progress, not bytes, for a playlist send.

The service now stays foreground as long as either transfers or
batchTransfers is non-empty, not just transfers.
…ne transfer state store

PlaylistWatchTransferCoordinatorTest (9 cases): empty playlist,
no reachable watch, playlist order preserved, dedupe of songs already
on every reachable watch, one song failing doesn't abort the batch,
mid-batch cancellation, timeout on a song that never confirms,
fan-out to multiple reachable nodes counted once per song, a missing
song counted as failed rather than dropped.

PhoneWatchTransferStateStoreTest (20 cases): covers both the batch
state this PR adds and the pre-existing per-song transfer state,
which had no test coverage at all before this. Doesn't assert on the
store's terminal-state cleanup — it runs on an internal, non-injectable
Dispatchers.Default scope after a real-time delay, so testing it here
would mean either a real sleep (GEN-TEST-04) or refactoring the
store's scope handling, out of scope for this change.

capabilityClient/messageClient are constructor-injected into the
coordinator specifically so they can be faked directly in the test
without mocking Wearable's static factory methods, which needs an
agent that hangs in this environment.

Verified: :app:testDebugUnitTest, full suite, 455 tests. Only the same
5 pre-existing failures unrelated to this branch (confirmed against a
clean dev-personal worktree earlier in this feature). The 29 new tests
in this PR (9 + 20) are all green.
PonceGL added 9 commits August 9, 2026 09:58
estimateWatchTransfer, isPlaylistFullyOnWatch, sendPlaylistToWatch,
cancelPlaylistTransfer, and activePlaylistBatchTransfer — thin
delegation to PlaylistWatchTransferCoordinator/PhoneWatchTransferStateStore/
WearPhoneTransferSender, mirroring the exact pattern
SongInfoBottomSheetViewModel already uses for the single-song case.

Adds 4 constructor dependencies to an already-1200-line ViewModel.
Flagged, not fixed here — splitting it is a separate, unrelated
refactor.
…aylist screen

New action in the playlist options sheet — labeled "Send to Watch" or
"Update on Watch" depending on whether any of its songs are already
there. Tapping it refreshes watch availability and opens a
confirmation dialog showing pending-song count and the size/time
estimate (WatchPlaylistTransferEstimator, already built) before
anything is sent.

A non-blocking progress banner appears at the top of the songs list
once a batch is running for this playlist, with a cancel action — the
user can navigate away or leave the app while it continues; the
foreground notification (already built) is what tracks it from there.
A playlist batch takes priority over a concurrent lone single-song
transfer in the top bar badge and compact-navigation pill — same
priority rule as the transfer notification (WatchTransferForegroundService)
and the playlist screen's own banner: it's the longer-running, more
significant operation, and showing both at once would be unreadable.

WatchPlaylistBatchProgressDialog mirrors the existing single-song
WatchTransferProgressDialog's look (loading ring + percent, wavy
progress bar, cancel button) rather than reusing PlaylistDetailScreen's
banner — LibraryScreen already establishes badge-tap-opens-dialog as
its own convention for this, and a lone playlist name/song-count
doesn't need the full list context a banner implies.
Covers estimateWatchTransfer, isPlaylistFullyOnWatch (empty list,
partial, and fully-on-watch cases), sendPlaylistToWatch,
cancelPlaylistTransfer, activePlaylistBatchTransfer, and
refreshWatchAvailability. The rest of PlaylistViewModel's existing
surface (CRUD, sorting, AI generation, M3U import/export) is untouched
and out of scope — no PlaylistViewModelTest existed before this.

activePlaylistBatchTransfer is a stateIn(WhileSubscribed) flow —
reading .value directly never triggers the upstream collection, so
that test uses Turbine's test{} for a real subscriber instead.

Verified: :app:testDebugUnitTest, full suite, 462 tests. Only the same
5 pre-existing failures unrelated to this branch. The 7 new tests in
this PR are green.
WearDataListenerService now routes the PLAYLIST_SYNC message path to
WearTransferRepository.onPlaylistSyncReceived, which upserts the
playlist entity and its song cross-refs (order preserved via
position) into LocalPlaylistDao in one transaction.

Re-syncing an existing playlistId (e.g. after editing it on the
phone) replaces membership/order rather than merging with stale
cross-refs, and preserves the original createdAt while bumping
updatedAt — the DAO's upsertPlaylist already had this transactional
behavior from PR2, this just starts calling it.

The manifest's MESSAGE_RECEIVED intent filter gets a matching <data>
entry for /playlist_sync, mirroring the existing entries for the
other message paths.

Unlike the two pre-existing branches in the same when-block
(TRANSFER_METADATA, FAVORITES_SYNC_STATE), this new branch's catch
re-throws CancellationException instead of swallowing it — left the
other two alone since fixing them is out of scope here.
Backs the upcoming local-playlists screens. Resolves each playlist
song's availability reactively by joining its cross-ref order against
LocalSongDao.getAllSongs(), so a song that finishes transferring
while the detail screen is open flips from pending to playable
without the user backing out and re-entering.

playlistIdsReceiving surfaces which playlists currently have an
in-flight song transfer, for a receiving indicator on the list
screen. playAll/playFrom skip songs still pending transfer.
LocalPlaylistsScreen lists playlists synced from the phone with a
receiving indicator; LocalPlaylistDetailScreen shows a playlist's
songs in sync order, marking pending ones as disabled with a
'waiting to transfer' label instead of hiding them, so the list's
shape matches the phone immediately even before every song has
arrived. Both use androidx.wear.compose.foundation.lazy's items()
overload with an explicit key (playlist.playlistId / item.songId)
instead of the module's usual count-based items(n){} — needed here
because playlists reorder by updatedAt on every sync and songs flip
availability while the screen is open, both of which lose state and
break animations without a stable key.

DownloadsScreen gets a new 'Playlists' entry navigating into the new
screens. Reachable via Downloads → Playlists → a playlist → its
songs.
Persists at most one in-flight playlist batch transfer intent
(batchId, playlistId, playlistName, songIds, requestedAtMillis) to
the app's shared DataStore<Preferences>, matching the existing
*PreferencesRepository convention.

Deliberately doesn't persist the rest of PhoneWatchTransferStateStore
(per-song byte progress, reachable nodes, ...) — that's UI-only
state, cheap to rebuild, and churns too fast to persist sensibly.
Only the intent needs to survive a process restart; the coordinator
already re-derives everything else when it runs a batch.

clearInFlightBatch(batchId) only removes the stored intent if its
batchId still matches — if a newer batch already overwrote it (e.g.
the user sent another playlist before the first one's cleanup ran),
clearing unconditionally would drop that newer intent instead.
PlaylistWatchTransferCoordinator now persists its batch intent when
a transfer starts and clears it on every terminal outcome (completed,
failed with no reachable watch, cancelled) — so a batch surviving to
the next app start is exactly the ones that were cut off by the
process dying mid-transfer, not a theoretical case for a transfer
that can run tens of minutes over Bluetooth.

resumePersistedBatchIfNeeded() re-runs any such orphaned batch: it
refreshes the watch-library snapshot first (empty right after a cold
start) and waits briefly for it to resolve, so the existing dedup
against what's already on the watch is accurate on the first pass
instead of relying solely on the watch's own duplicate rejection.
Re-running from scratch is safe either way — the watch rejects a
transfer for a song it already has.

Wired into PixelPlayApplication.onCreate(), alongside the app's other
one-shot startup work. Best-effort: a cold start not directly
triggered by the user may be too restricted to start the foreground
service this resumes into, so failures here are logged and skipped
rather than crashing app startup — the persisted intent stays put
for the next launch that can.
@PonceGL
PonceGL merged commit fa59850 into feature/wear-transcode-estimator Aug 9, 2026
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