SwiftQiskit is a lightweight quantum computing simulator written entirely in Swift.
It brings a Qiskit-like experience to the Apple ecosystem, with a strong focus on clarity, correctness, and future GUI integration.
This project is experimental and educational, but grounded in real quantum mechanics principles
Differences between this forked repository ("fork") and its parent:
- The usage of Xcode playgrounds.
- Showing of Bloch spheres (in live playgrounds).
- Using Swift Testing.
- ✅ Complex number arithmetic
- ✅ Matrix operations (including Kronecker products)
- ✅ Tensor products:
tensor(_:)/⊗onMatrixandStateVector - ✅ Dirac (bra–ket) notation:
Ket/Bra, postfix†(dagger), inner & outer products - ✅ State vector simulation
- ✅ Quantum gates:
- Hadamard (H)
- Pauli-X (X)
- Pauli-Z (Z)
- CNOT (Controlled-NOT)
- ✅ Single-qubit gate embedding
- ✅ Quantum circuit abstraction
- ✅ Measurement & state collapse
- ✅ Bell State (Entanglement) example
- No hidden magic — everything is explicit and readable
- Mathematical correctness over shortcuts
- Modular architecture (Core / Examples / GUI-ready)
- Designed for learning, experimentation, and extension
SwiftQiskit is not just a simulator — it’s an attempt to make quantum computing accessible, visual, and native on Apple platforms.
Enjoy exploring the quantum world
SwiftQiskit/
├── Sources/
│ └── SwiftQiskitCore/
│ ├── Math/
│ │ ├── Complex.swift
│ │ └── Matrix.swift
│ ├── Quantum/
│ │ ├── StateVector.swift
│ │ ├── Dirac.swift
│ │ └── SimulationResult.swift
│ ├── Gates/
│ │ ├── Hadamard.swift
│ │ ├── PauliX.swift
│ │ ├── PauliZ.swift
│ │ └── CNOT.swift
│ └── Circuit/
│ └── QuantumCircuit.swift
├── Examples/
│ └── main.swift
├── Tests/
│ └── SwiftQiskitCoreTests/
│ ├── BellStateTests.swift
│ ├── TensorProductTests.swift
│ └── DiracNotationTests.swift
├── Docs/
│ └── TENSORPLAN.md
├── Playgrounds.playground/
│ ├── Sources/ (code shared by all pages — see PLAYGROUNDSUPPORT.md)
│ └── Pages/
│ ├── 01BellExample
│ ├── 02Lecture_01
│ ├── ...
│ ├── 05BlochSphere2D
│ ├── 06BlochSphere2D+Projections
│ ├── 07BlochSphere3D
│ ├── 08BraKet
│ └── 09Tensor
└── References (tbd)
└── Package.swift
- Swift 6.3+
- macOS 27+
- Xcode 27.0
This forked repository is developed using Swift 6.3+ and MacOS 27.0-beta
Open Xcode, go to Integrate and clone "https://github.com/SwiftProjectOrganization/SwiftQiskit".
swift run SwiftQiskitExamplesThe Bell state |Φ⁺⟩ is defined as:
|Φ⁺⟩ = (|00⟩ + |11⟩) / √2
import SwiftQiskitCore
let circuit = QuantumCircuit(qubits: 2)
circuit.h(0)
circuit.apply(CNOTGate.matrix)
let finalState = circuit.run()
print(finalState)
for _ in 0..<10 {
let result = circuit.runAndMeasure()
print(result)
}Note: The core module is currently imported as
SwiftQiskitCore.
00
11
00
11
11
00
States 01 and 10 never appear — this confirms quantum entanglement. Measurement outputs are probabilistic and may vary per run.
Playgrounds.playground (at the repo root, macOS target) contains interactive, lecture-style
explorations of the library. Open it in Xcode — pages build against the SwiftQiskit scheme
and are linked sequentially with Previous/Next markers.
Code shared by multiple pages (the Bloch-sphere types and views) lives in the playground's
Sources/ folder — see PLAYGROUNDSUPPORT.md for how that works and
what is available.
Annotated walkthrough of the Bell state |Φ⁺⟩: builds the circuit (h + cx), inspects the
resulting state vector and its amplitudes/probabilities, and runs a 1000-shot measurement.
Minimal Bell-state circuit: run, print amplitudes, and measure 1024 shots. TBD.
Introduces StateVector directly and its probabilities property. TBD.
Building custom gates from raw Matrix/Complex values (Identity and a hand-rolled Pauli-X)
and applying them via circuit.apply(_:). TBD.
Visualizes single-qubit states on the Bloch sphere using a SwiftUI Canvas live view.
- Bloch vector math — maps a state |ψ⟩ = α|0⟩ + β|1⟩ to sphere coordinates
(x = 2·Re(ᾱβ), y = 2·Im(ᾱβ), z = |α|² − |β|²) plus the spherical angles θ and φ,
reusing the
Complexarithmetic fromSwiftQiskitCore. - Rendering — a 2D orthographic projection of the sphere with axes, drawn by the
shared
BlochSphereView, each sphere accompanied by a numeric readout. - Gallery — four canonical states built with real circuits and shown side by side: |0⟩ (north pole), |1⟩ via Pauli-X (south pole), |+⟩ via Hadamard (+x axis), and |−⟩ via Hadamard + Pauli-Z (−x axis). The same vectors are also printed to the console.
A general single-qubit state, tilted off the equator of the Bloch sphere (45° from x, 60° from y and z), explored in depth.
- Ket definition — derives |ψ⟩ = cos(θ/2)|0⟩ + e^{iφ}·sin(θ/2)|1⟩ from direction
cosines and builds the state directly from its amplitudes with
StateVector. - Console readout — amplitudes, magnitudes, probabilities, and a round-trip check recovering the Bloch vector from the amplitudes.
- Live view — the state on a large Bloch sphere plus two plane projections
(x–y seen from +z, z–y seen from +x) drawn by the shared
BlochProjectionView.
An interactive 3D Bloch sphere: a rotatable wireframe rendered with a pure SwiftUI
Canvas (no SceneKit/RealityKit), plus live sliders for the spherical angles.
- 3D rendering — latitude/longitude circles are perspective-projected through an orbit camera; drag the canvas to rotate. The far hemisphere is drawn dimmer as a depth cue, and dashed drop lines connect the state vector to the equator plane.
- θ/φ sliders — rebuild |ψ⟩ = cos(θ/2)|0⟩ + e^{iφ}·sin(θ/2)|1⟩ on every change. The two sliders are independent because the parametrization keeps |α|² + |β|² = cos²(θ/2) + sin²(θ/2) = 1 identically — every slider position is a valid normalized state, shown live in the numeric readout.
- Xcode 27 beta note — running SwiftUI playground pages on the Xcode 27 beta
currently needs two workarounds, described in
PLAYGROUNDSUPPORT.md: a shim
libcups.dylibin DerivedData, and keeping@State-based views in the playground'sSources/folder (which is why the slider viewBlochExplorerViewlives there).
Dirac-notation walkthrough of Quantum/Dirac.swift:
- Bras and kets — basis kets via
Ket("01")and the named states.zero/.one/.plus/.minus/.plusI/.minusI; the postfix dagger†turns aKetinto aBra(and givesMatrix.adjoint). - Products — inner products
Bra * Ket(orthonormality checks) and outer productsKet * Bra(projectors, completeness). - Expectation values — recovers the page-07 initial qubit's Bloch coordinates
as the Pauli expectation values ⟨ψ|X|ψ⟩, ⟨ψ|Y|ψ⟩, ⟨ψ|Z|ψ⟩, shown on a static
Bloch3DView.
Tensor-product walkthrough (console only), mirroring
Tests/SwiftQiskitCoreTests/TensorProductTests.swift section by section:
tensor(_:)/⊗onMatrixandStateVector, and the mixed-product identity (A ⊗ B)(C ⊗ D) = (AC) ⊗ (BD).- Gate embedding — building H ⊗ I by hand and checking it matches what
circuit.h(0)applies across a 2-qubit register. - Entanglement — why the Bell state cannot be factored as a tensor product of single-qubit states.
The Bloch types and views (BlochVector, BlochSphereView, BlochProjectionView,
Bloch3DView, BlochExplorerView) are shared between these pages via the playground's
Sources/ folder (not part of Core) — see PLAYGROUNDSUPPORT.md.
Contributions, ideas, and discussions are welcome. This project is built step by step and open for exploration.
Project status, what works in v0.1, and the roadmap live in STATUSandTODO.md, together with this fork's working TODO list.
MIT License © 2025 Ali Nasser