[RenderDoc Plugin] add renderdoc capture replay plugin - #13
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Introduce a new replay plugin that integrates with RenderDoc using its in-application API (renderdoc_app.h) to capture frames during playback. The plugin listens to FRAME_BEGIN, FRAME_END, and STATE_LOADING_COMPLETE replay events to start and stop RenderDoc captures accurately at the target frame. It includes parsing for plugin configurations such as the RenderDoc library path and target frame, along with CMake updates and a new README.
It's a copy from RenderDoc.
shukangz
commented
Jul 18, 2026
olehkuznetsov
requested changes
Jul 18, 2026
olehkuznetsov
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I've added #14 which fixes Frame begin event.
Can you check if it works for you and helps to simplify the code, please?
olehkuznetsov
requested changes
Jul 20, 2026
emrekultursay
approved these changes
Jul 21, 2026
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Introduce a new replay plugin that integrates with RenderDoc using its in-application API (renderdoc_app.h) to capture frames during playback.
The plugin listens to FRAME_BEGIN, FRAME_END, and
STATE_LOADING_COMPLETE replay events to start and stop RenderDoc captures accurately at the target frame.
It includes parsing for plugin configurations such as the RenderDoc library path and target frame, along with CMake updates and a new README.