Fix three small bugs in Actor's method-table handling#7
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- Actor::processMethod() looked up actorMethods[tag] while iterating with i, so a method whose tag differs from its array position is found by the loop but the wrong entry (or out-of-bounds memory) is dereferenced. - ~Actor() used delete on an array allocated with new[], and never freed the ActorMethod objects added by addMethod(). - The constructor zero-initialized the array with a loop bounded by numMethods, which is 0 at that point; the bound is now maxNumMethods so the whole array starts null. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Actor::processMethod()indexedactorMethods[tag]while iterating withi, so a method whose tag differs from its array position is found by the loop but the wrong entry (or out-of-bounds memory) is dereferenced.~Actor()useddeleteon an array allocated withnew[], and never freed theActorMethodobjects added byaddMethod().numMethods, which is always 0 at that point; the bound is nowmaxNumMethodsso the whole array starts null.Validation: full build + pytest 7/7 + verification suite 18/18 byte-identical + MP/SP/PyMP MPI runs on Ubuntu 24.04.
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