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Pull requests: bevyengine/bevy

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Pull requests list

Always centered radio marks A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24749 opened Jun 25, 2026 by ickshonpe Contributor Loading…
Add reflect_clone_incomplete and make PartialReflect::to_dynamic fallible A-Reflection Runtime information about types C-Code-Quality A section of code that is hard to understand or change C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24748 opened Jun 24, 2026 by alice-i-cecile Member Loading…
Add mutation_by_reflection example A-Reflection Runtime information about types C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24747 opened Jun 24, 2026 by alice-i-cecile Member Loading…
Fix handling of WindowResolution change A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#24746 opened Jun 24, 2026 by B0ryskart0n Loading… 0.20
Expose system accesses and filters in BRP schedule.graph A-Dev-Tools Tools used to debug Bevy applications. A-ECS Entities, components, systems, and events D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24743 opened Jun 24, 2026 by Zeophlite Contributor Loading…
Fix bsn nested entity references A-Scenes Composing and serializing ECS objects C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24742 opened Jun 24, 2026 by HeartofPhos Contributor Loading… 0.19.1
Lower default size for AtmosphereEnvironmentMapLight A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24738 opened Jun 24, 2026 by dylansechet Contributor Loading…
Clamp SpotLight.outer_angle to pi/2-epsilon at extraction time A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24734 opened Jun 23, 2026 by dylansechet Contributor Loading… 0.19.1
Add tab support to text gizmos A-Gizmos Visual editor and debug gizmos A-Text Rendering and layout for characters C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24732 opened Jun 23, 2026 by tylercritchlow Contributor Loading…
feat(scroll): change scroll dt to_pixels A-UI Graphical user interfaces, styles, layouts, and widgets D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24731 opened Jun 23, 2026 by nuts-rice Contributor Loading…
Components as entities (v2) A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24728 opened Jun 23, 2026 by Trashtalk217 Contributor Loading…
Light theme added to bevy_feathers (first pass) A-Art Art, UX or graphic design A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Needs-SME This type of work requires an SME to approve it.
#24726 opened Jun 23, 2026 by gagnus Contributor Loading… 0.20
Handle optional depth and stencil views of view depth and prepass depth texture A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24725 opened Jun 23, 2026 by beicause Member Loading…
Add prepass_reads_material flag in material that sets PREPASS_READS_M… A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24716 opened Jun 22, 2026 by VictorElHajj Contributor Loading…
Respect Window::focused when requesting macOS app activation on startup and window creation A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24702 opened Jun 22, 2026 by ariofrio Contributor Loading…
Bump parley from 0.9.0 to 0.10.0 and expose complex-scripts feature (#24094) A-Text Rendering and layout for characters C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24683 opened Jun 20, 2026 by unclepomedev Loading…
feat: support for okhsl color space to color plane and color slider A-Color Color spaces and color math A-Editor Graphical tools to make Bevy games C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24678 opened Jun 20, 2026 by zen-zap Contributor Loading…
Rename NextState::set_if_neq to set_if_different to resolve clashing A-States App-level states machines C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24676 opened Jun 20, 2026 by mansiverma897993 Loading…
bevy_render: force swapchain recreation on Windows resize for tearing present modes A-Windowing Platform-agnostic interface layer to run your app in C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. O-Windows Specific to the Windows desktop operating system
#24675 opened Jun 20, 2026 by mansiverma897993 Loading…
ImageMeasure border-box sizing fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24674 opened Jun 20, 2026 by ickshonpe Contributor Loading… 0.19.1
Apply temporal jitter to PreviousViewData A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24672 opened Jun 19, 2026 by JMS55 Contributor Loading… 0.20
Update cpal requirement from 0.17 to 0.18 A-Audio Sounds playback and modification C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Testing Testing must be done to verify an issue or fix
#24662 opened Jun 19, 2026 by dependabot Bot Loading… 0.20
Update hashbrown requirement from 0.16.1 to 0.17.1 C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#24661 opened Jun 19, 2026 by dependabot Bot Loading…
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