-
-
Notifications
You must be signed in to change notification settings - Fork 4.6k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Always centered radio marks
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24749
opened Jun 25, 2026 by
ickshonpe
Contributor
Loading…
Add Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Macros
Code that generates Rust code
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
reflect_clone_incomplete and make PartialReflect::to_dynamic fallible
A-Reflection
#24748
opened Jun 24, 2026 by
alice-i-cecile
Member
Loading…
Add mutation_by_reflection example
A-Reflection
Runtime information about types
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#24747
opened Jun 24, 2026 by
alice-i-cecile
Member
Loading…
Fix handling of Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
WindowResolution change
A-Windowing
Fix stale transmission texture sampling for blended materials
#24744
opened Jun 24, 2026 by
cachebag
Loading…
Expose system accesses and filters in BRP Tools used to debug Bevy applications.
A-ECS
Entities, components, systems, and events
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
schedule.graph
A-Dev-Tools
#24743
opened Jun 24, 2026 by
Zeophlite
Contributor
Loading…
Fix bsn nested entity references
A-Scenes
Composing and serializing ECS objects
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Lower default size for Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
AtmosphereEnvironmentMapLight
A-Rendering
#24738
opened Jun 24, 2026 by
dylansechet
Contributor
Loading…
Update rust-version to 1.96 in root Cargo.toml so all tests compile and pass
#24736
opened Jun 23, 2026 by
taearls
Loading…
Clamp Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
SpotLight.outer_angle to pi/2-epsilon at extraction time
A-Rendering
Add tab support to text gizmos
A-Gizmos
Visual editor and debug gizmos
A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24732
opened Jun 23, 2026 by
tylercritchlow
Contributor
Loading…
feat(scroll): change scroll dt to_pixels
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24731
opened Jun 23, 2026 by
nuts-rice
Contributor
Loading…
Components as entities (v2)
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#24728
opened Jun 23, 2026 by
Trashtalk217
Contributor
Loading…
Light theme added to bevy_feathers (first pass)
A-Art
Art, UX or graphic design
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Needs-SME
This type of work requires an SME to approve it.
Handle optional depth and stencil views of view depth and prepass depth texture
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#24725
opened Jun 23, 2026 by
beicause
Member
Loading…
Add prepass_reads_material flag in material that sets PREPASS_READS_M…
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24716
opened Jun 22, 2026 by
VictorElHajj
Contributor
Loading…
Respect Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
O-MacOS
Specific to the MacOS (Apple) desktop operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Window::focused when requesting macOS app activation on startup and window creation
A-Windowing
#24702
opened Jun 22, 2026 by
ariofrio
Contributor
Loading…
Bump parley from 0.9.0 to 0.10.0 and expose complex-scripts feature (#24094)
A-Text
Rendering and layout for characters
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24683
opened Jun 20, 2026 by
unclepomedev
Loading…
feat: support for okhsl color space to color plane and color slider
A-Color
Color spaces and color math
A-Editor
Graphical tools to make Bevy games
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#24678
opened Jun 20, 2026 by
zen-zap
Contributor
Loading…
Rename NextState::set_if_neq to set_if_different to resolve clashing
A-States
App-level states machines
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24676
opened Jun 20, 2026 by
mansiverma897993
Loading…
bevy_render: force swapchain recreation on Windows resize for tearing present modes
A-Windowing
Platform-agnostic interface layer to run your app in
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
O-Windows
Specific to the Windows desktop operating system
#24675
opened Jun 20, 2026 by
mansiverma897993
Loading…
ImageMeasure border-box sizing fix
A-UI
Apply temporal jitter to PreviousViewData
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Update cpal requirement from 0.17 to 0.18
A-Audio
Sounds playback and modification
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Testing
Testing must be done to verify an issue or fix
Update hashbrown requirement from 0.16.1 to 0.17.1
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#24661
opened Jun 19, 2026 by
dependabot
Bot
Loading…
Previous Next
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.