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Pull requests: cmss13-devs/cmss13
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Fixes "label label" for FTC, moves examine text to examine box.
Fix
Fix one bug, make ten more
size/XS
Denotes a PR that changes 0-19 lines, ignoring generated files.
#12642
opened Jul 13, 2026 by
DangerRevolution
Contributor
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The Last Bunker - Ground Map
Mapping
did you remember to save in tgm format?
size/XXL
Denotes a PR that changes 2000+ lines, ignoring generated files.
Sprites
Remove the soul from the game.
Fuel pumps have health during hijack + bullet ping fix + trapper shotgun flag fix
Balance Approved
This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it.
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
Code Improvement
Make the code longer
Fix
Fix one bug, make ten more
Mapping
did you remember to save in tgm format?
Needs Testing
Need to test it on the guinea pigs (production server)
size/L
Denotes a PR that changes 200-799 lines, ignoring generated files.
Sprites
Remove the soul from the game.
#12640
opened Jul 13, 2026 by
Drulikar
Contributor
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[EXPERIMENTAL] Xenos with "pounce" can now jump over fire; jumping over/above fire damages xeno.
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
size/L
Denotes a PR that changes 200-799 lines, ignoring generated files.
#12636
opened Jul 12, 2026 by
Venuska1117
Contributor
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refactor: Replace throwing and rebounding vars with traits
Refactor
Make the code harder to read
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
#12635
opened Jul 12, 2026 by
boskoramen
Contributor
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[REFACTOR] Updates Runner code.
Refactor
Make the code harder to read
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
#12634
opened Jul 12, 2026 by
Venuska1117
Contributor
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Oppressor's abduct goes through xeno structures
Fix
Fix one bug, make ten more
size/XS
Denotes a PR that changes 0-19 lines, ignoring generated files.
#12633
opened Jul 12, 2026 by
JHINgle4ce
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[REFACTOR] Updates Vampire strain code, fixes missing headbite cooldown and DEAD target check.
Fix
Fix one bug, make ten more
Refactor
Make the code harder to read
size/S
Denotes a PR that changes 19-49 lines, ignoring generated files.
#12632
opened Jul 12, 2026 by
Venuska1117
Contributor
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[REFACTOR] Updates Praetorian code.
Refactor
Make the code harder to read
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
#12631
opened Jul 12, 2026 by
Venuska1117
Contributor
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[REFACTOR] Moves most of Ravager behavior code and vars to respective abilities.
Refactor
Make the code harder to read
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
#12630
opened Jul 12, 2026 by
Venuska1117
Contributor
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[REFACTOR] Moves most of lurker behavior code and vars to respective abilities.
Refactor
Make the code harder to read
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
#12628
opened Jul 12, 2026 by
Venuska1117
Contributor
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Tyrargo Rift (2) - Various Alterations
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
Mapping
did you remember to save in tgm format?
size/XXL
Denotes a PR that changes 2000+ lines, ignoring generated files.
#12627
opened Jul 12, 2026 by
Steelpoint
Contributor
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Refurbished Combat Information Centre (2) - USS Almayer
Code Improvement
Make the code longer
Mapping
did you remember to save in tgm format?
size/XXL
Denotes a PR that changes 2000+ lines, ignoring generated files.
#12626
opened Jul 12, 2026 by
Steelpoint
Contributor
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Fix: Shotgun self PBs occurring regardless of preference.
Fix
Fix one bug, make ten more
size/XS
Denotes a PR that changes 0-19 lines, ignoring generated files.
#12625
opened Jul 12, 2026 by
MistChristmas
Contributor
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refactor: Remove spawn and sleep calls for spark_spread effects
Missing Changelog
Maintainers always document their changes.
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
#12624
opened Jul 12, 2026 by
boskoramen
Contributor
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refactor: Require all overrides of Crossed to call parent
Refactor
Make the code harder to read
size/M
Denotes a PR that changes 50-199 lines, ignoring generated files.
Testmerge Candidate
we'll test this while you're asleep and the server has 10 players
#12623
opened Jul 11, 2026 by
boskoramen
Contributor
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Restricts BRUTEs targeting, and C4 FF restriction
Fix
Fix one bug, make ten more
Quality of Life
Make the game harder to play
size/S
Denotes a PR that changes 19-49 lines, ignoring generated files.
#12622
opened Jul 11, 2026 by
TheManWithNoHands
Contributor
•
Draft
Normalized Autocannon hitsounds
size/XS
Denotes a PR that changes 0-19 lines, ignoring generated files.
Sound
Blast 5 minutes of bass boosted music to our players
#12621
opened Jul 11, 2026 by
TheManWithNoHands
Contributor
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Vanguard Passive Shield no longer regenerates when UNCONSCIOUS or INCAPACITATED, FLOORED, updated strain description.
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
Code Improvement
Make the code longer
#12618
opened Jul 10, 2026 by
Venuska1117
Contributor
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Praetorian Acid Grenade changes
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
size/XS
Denotes a PR that changes 0-19 lines, ignoring generated files.
#12617
opened Jul 10, 2026 by
Venuska1117
Contributor
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Revealing Predators using Predalien Roar now display visual outline and makes noise.
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
size/L
Denotes a PR that changes 200-799 lines, ignoring generated files.
Sound
Blast 5 minutes of bass boosted music to our players
#12616
opened Jul 10, 2026 by
Venuska1117
Contributor
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More AI slop disabling
Missing Changelog
Maintainers always document their changes.
size/S
Denotes a PR that changes 19-49 lines, ignoring generated files.
#12615
opened Jul 10, 2026 by
Drulikar
Contributor
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Weed expansion through platforms fix
Fix
Fix one bug, make ten more
Good First PR
From small acorns
size/XS
Denotes a PR that changes 0-19 lines, ignoring generated files.
#12614
opened Jul 9, 2026 by
JHINgle4ce
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Defender, Steelcreast and Bulwark no longer keep stances active when stunned/dead and display correct knockdown sprites.
Balance
You need to be a professional veteran game maintainer to comprehend what is being done here.
Fix
Fix one bug, make ten more
size/L
Denotes a PR that changes 200-799 lines, ignoring generated files.
#12613
opened Jul 9, 2026 by
Venuska1117
Contributor
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Removes unused xeno code, moved code to respective files.
Fix
Fix one bug, make ten more
Removal
snap
size/XL
Denotes a PR that changes 799-1999 lines, ignoring generated files.
#12607
opened Jul 7, 2026 by
Venuska1117
Contributor
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