docs: v0.6.4 catch-up — cache purge in lifecycle, engine-rendered interaction in engine.md#503
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The cache purge landed in #502; the lifecycle doc now says so in its own register — scaffolding goes at close, artifacts and history stay, reactivation rebuilds working files on demand. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The v0.6.4 render-surface work in the docs voice: menus, gates, resume notes, and entry blockers come from the deterministic core and are relayed verbatim; state-dependent verdicts are computed at the moment of asking; approved changes are shown as true diffs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Docs catch-up for the v0.6.4 behaviour, per docs-review:
lifecycle-operations.md— closing a work unit (complete/cancel/absorb) clears its scratch working files; reactivation rebuilds them on demand (follow-up to feat(engine): purge work-unit scratch cache at close + migration 050 backfill #502).engine.md— the render-surface programme in the docs voice: menus, approval gates, resume notes, and entry blockers are produced by the deterministic core and relayed verbatim; state-dependent verdicts computed at the moment of asking; approved changes shown as true diffs.Also verified current with no changes needed: CLAUDE.md and CONVENTIONS.md (updated in-stack), root README (no stale claims). CHANGELOG untouched (generated).
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