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Enable warnings as errors for first-party code; fix resulting findings
Build
#283:
Commit
31c2d6f
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Pursche
7m 41s
ReenableWarningsAsErrors
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Fix GCC build: avoid default member initializers in PersistedBindingO…
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#282:
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Add material pre-effects and render graph culling
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pursche/ModelV2
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Fix GCC build: avoid default member initializers in PersistedBindingO…
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Fix Linux/clang build and runtime issues (#70)
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master
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Bump Engine: ShaderCooker slang session leak fix
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Bump Engine to master (Linux build fixes merged upstream)
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Read automation test counters as numbers, not integers
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Read automation test counters as numbers, not integers
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Fix Linux/clang build and runtime issues
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Add multi-view model rendering
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pursche/ModelV2
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Add model placement and authored material pipeline
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Added terrain and spell editors
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Update Engine submodule
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Add AI-driven game validation and graphics diagnostics (#69)
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Fix SVSM dynamic shadow pool related issue
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Cleanup
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Add support for automation scripts
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WIP probably needs a ton of cleanup
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pursche/LuaEditorPart3
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Update Engine submodule
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Updated Engine submodule
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Pursche/Sparse Virtual Shadow Maps (#68)
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Fade the sun below the horizon, always-filtered SVSM fills, indirect-…
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pursche/ShadowImprovements
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