A simple dice app made with SwiftUI for VisionOS
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Updated
Feb 10, 2025 - Swift
A simple dice app made with SwiftUI for VisionOS
Web knowledge is fragmented — duplicated across fonts, embeddings, metadata, and renderings. Humans see pixels, AI sees tokens, neither shares the source. Knowledge3D: a sovereign GPU-native reference implementation for W3C PM-KR, where humans and AI consume the same procedural knowledge from one source.
A high-performance 3D carousel exploring spatial CSS orchestration. Features interactive rotational matrices, hardware-accelerated 3D transforms, and fluid perspective-driven UI components.
The ultimate collection of 100+ high-performance, 2.5D spatial web elements. 100% hardware-accelerated React, Tailwind CSS, and Framer Motion components for modern tactile UI.
An interactive web portfolio built as a desktop-style operating system, showcasing projects, experience, and design decisions through a windowed UI.
Unified infinite-canvas spatial dashboard for OpenClaw agents, tasks, and system monitoring
A no-label brain tool for iOS — externalize your mind onto a spatial map you can see, fill, and breathe with. On-device, private, SwiftUI.
The first app for astrology where you don't get any answers — a spatial environment by Simulacra for exploring the unknowns of yourself.
Interactive self-assembling 3D cube using CSS3 animations and preserve-3d. No JavaScript required!.
🌿 Enterprise-grade Kotlin Multiplatform (KMP) & Quarkus spatial inventory system. Features a unique top-down houseplant blueprint, offline-first SQLDelight caching, and OIDC security. Developed using a professional spec-driven agentic workflow.
Figma for LLM conversations — a spatial canvas for forking, branching, and mixing models.
Experimental presence-based interface engine for private spatial memory — local archive intake, living memory field, cinematic inspect, WebXR room and memory artifact pipeline.
Mixed Reality coworking platform for Meta Quest with spatial XR panels, real-time collaboration, voice groups and private 3D focus spaces.
Next-Gen VR Presentation Framework featuring spatial UI components, networked interactions, and immersive storytelling tools for Meta Quest.
This is a backup mirror of project from gitlab.adamprocter.co.uk, please contribute on gitlab. Issues however for now should be raised on github please as they are sync'd
Interactive spatial portfolio of high-polish UI demos
Adding Progressive Immersion in Apple Vision Pro with UI slider. Created for ACAD217 (USC Extended Reality Design Class).
Infinite spatial canvas — React 19/TypeScript, custom drag inertia & momentum physics, Zustand
Real-time 2.5D rendering and analytics platform. Canvas2D scenery driven by survey input, with Three.js collective visualizations and cohort analytics.
Lens Studio AR UI workshop for Snap Spectacles. Learn how to build an interactive UI step guide with a color picker that modifies objects using environment-based inputs. Created for ACAD207 (USC Snap Spectacles Class).
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