Virtual 3D sound for headphones on Linux
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Updated
Jul 13, 2026 - C++
Virtual 3D sound for headphones on Linux
GTK4/libadwaita control center for PipeWire — live level meters on every volume control, parametric equalizer, microphone cleanup (echo/noise), live patchbay, performance monitoring, virtual devices, filter chains, HRIR virtual surround, routing snapshots, per-app policies and LADSPA/LV2 effect inserts. On the AUR: pipewire-controller
Scripts to convert HRTF files to different formats
Headphone virtual 7.1 surround on Windows: custom APO + VB-Cable + HeSuVi, live output switching
Binaural audio reproduction through loudspeakers. Also known as crosstalk cancellation.
Binaural virtual surround sound reproduction and surround sound stereo downmix
Dynamic Multiple Instance Gain and Relative Loudness Analysis Stereo to achieve Diffused Sound Field over Stereo
Adds 3D audio for headphones in potentially all Android apps/games using OpenAL Soft.
Binaural panner web application.
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